
Dave Korhal
Kite Co. Space Trucking Brave Collective
2
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Posted - 2015.01.18 00:01:15 -
[1] - Quote
What features would you like to add to the way Standings currently work?
Matt "Diplomatic Incident" Arcanth: "Miners are the spawn of Satan. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass. He's batshit insane."
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Dave Korhal
Kite Co. Space Trucking Brave Collective
13
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Posted - 2015.01.21 23:50:50 -
[2] - Quote
voetius wrote:As someone said in another campaign thread, it's not that simple. I've murdered people in an instalocking HIC in low sec gate camps and in that sense I was driving conflict. I also got killed doing that when the bigger fish arrived, so still driving conflict. If I was able to do that with impunity on the Jita 4-4 undock it would drive conflict but not necessarily be good for the game.
That reminds me of an experience I had in a small scifi PvP MUD years ago.
New players started on Earth. In order to do anything, you had to launch off Earth and travel to other planets. However, the moment you reached Earth orbit a camping battleship immediately blew up your ship. I tried several times over the next few days to leave, including pooling my money with other players to buy a better ship, and got blown up every time. Checking the game's forums, I wasn't the only one with this problem; apparently the player(s) spent 10+ hours every day just camping Earth orbit and blowing up new players trying to leave just for the lulz. The game's developers said the game was working-as-intended and that they wouldn't act against the camper. The popular theory among the forum populace was the camper was close friends with the developers. I quit a few days later and moved on to greener pastures.
There was plenty of conflict there; it was just horrendously one-sided and caught new players in a Catch-22 loop of needing a more expensive ship to leave Earth, but being unable to make money without leaving Earth.
Not all conflict is the same. There are certain types of conflict we want to encourage, and other types of conflict we want to avoid like the plague. In addition, there needs to be downtimes between conflict, an ebb and flow between conflict and peace, etc. If, for example, all of NullSec was locked into sov war and fighting over timers every day, there would be obscene burnout amongst the NullSec coalitions.
Dave Korhal for CSM 10
Matt: "Mining is the devil's work. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass; he's batshit insane."
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